Intelligent Information Systems - Lecture 16 - Evolution Strategies, Evolutionary Programming, Genetic Programming
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Evolutionary Programming

1. Create a population of solutions

2. Evaluate each solution in the population

3. Select individuals to reproduce

- tournament selection

4. Mutate the reproduction population

5. Repeat 2 - 4 until stopping condition is reached

 


   
Maintained by Dr Michael J. Watts (mike.watts.net.nz).